pathfinder wormwood mutiny pdf

A white line across his knuckles transformed into a red one. STATISTICS Str 16, Dex 14, Con 10, Int 10, Wis 8, Cha 10 Base Atk +2; CMB +4; CMD 16 Feats Fleet, Improved Initiative, Power Attack Rosie Cusswell Short but fierce, Rosie Cusswell has more muscles than most of the crew, and a fouler mouth than all of them put together. Single youths also band together to form non-familial pods for hunting and adventure. While gold doubloons and fabulous jewelry can be plunder, pirates are rarely lucky enough to encounter a ship with a hold full of such treasures. In addition, the cobwebs on the ceiling are home to countless large, hairy spiders known as bilge spiders, which occasionally drop on someone working in the bilges. Typically, at any point the PCs claim a ships cargo, conquer an enemys hideout, or find a significant treasure, theres the potential for a portion (sometimes a significant portion) of that wealth to translate into plunder. Although some better-outfitted vessels employ skilled cooks to attend to the captain and the officers, many cooks are drawn from crew members who have suffered crippling injuries, allowing them to still serve even after such trauma. had come when our protectors were gone. If Kroop is sober, no additional check is required. An entire hidden world of danger swims beneath the surface of the seas! He has spent his f irst few days aboard Crimson stealing and secreting away goods for barter. After a brief interrogation at the hands of Mr. Plugg and Master Scourge, Jakes admitted his crime, and is now brought up from the bilges (area A11) to be slowly keelhauled before the evening meal. If you aren't familiar with the rules for swimming and the effects of water as an environment, or you don't like them, this AP may not be to your taste either. A boarding pike of repelling can also be extended in this way to draw vessels closer together for boarding. Though weary and decrepit from age, it persists out of spite and the hopes that someday it will see the Pirate Queen destroyed. CR 1/2 hp 5 each (Pathfinder RPG Bestiary 2 148) Treasure: Among the countless smaller skeletal fetishes here are a scrimshawed hammerhead shark skull with a piece of driftwood thrust through it. Mr. Plugg is introduced on page 20. Make a note of the PC who performs best in this task. Harrigans new crew, including the PCs, need to quickly adapt to life on a pirate ship, or suffer the harsh consequences of pirate justice. House Thrune still longs for revenge against the pirates. This sort of discretionary bonus to Disrepute is noted in the context of an adventure or determined by the GM. The quartermasters store acts as a kind of unoff icial shop aboard the Wormwood. The hospitalitys hammock originally appeared on page 72 of Necromancer Games Dead Mans Chest. The beacon is some 10 feet across and consists of trees, branches, and old ships timbers, but is unlit. You're giving Richard Pett access to underwater monstrosities, deserted islands and PIRATES, and then you are going to inflict what seeps out of that twisted brain of his onto my first level PC's? One point of plunder is worth about 1,000 gp, and takes up 10 tons of cargo capacity, unless otherwise noted. A close inspection of the hulk and a DC 15 Knowledge (geography) or (history) or Profession (sailor) check identifies the ship as Chelish. A large rusty cage, big enough for three Medium creatures, can be easily seen among the sunken remains of the Infernus. A mutiny is the expected outcome of the volume, but they need to do it as the right time. Mr. Pluggs Tests Welcome Aboard! I am captain of the Whelk. I am told that honor belongs to Josiah Common. The rangers effective wizard level for this ability is equal to his ranger level 3. more than lip service, and her priests know this. A snagged creature can escape with a DC 10 Escape Artist check or by breaking the hooks with a DC 10 Strength check. When more traditional discipline techniques prove ineffective, Mr. Plugg has been know to use his tidewater cutlass to accidentally push impertinent sailors overboard to drown in the Wormwoods wake. Riptide: The caverns are deep, but still subject to the tides. Title & Infamy Required Disgraceful (10+ Infamy) Despicable (20+ Infamy) Notorious (30+ Infamy) Loathsome (40+ Infamy) Vile (55+ Infamy) Shackles Rum Ration Type ingested; Addiction minor, Fortitude DC 5 Price 2 sp Effect variable; +1d4 alchemical bonus to Charisma and fatigued for 1d8 hours Damage 1d3 Con resets every time a group reaches a new Infamy threshold. While h 88 h h Bestiary hunting birds, lizards, fish, and other small prey, these patient predators sometimes lie in awkward positions for hours before they strike, their mottled scales making them appear to be nothing more than f loating wood. A2. It can also retract its tendrils as a move action, but doing so causes the zombie to collapse and revert to a normal corpse. During this time, the vessel is encompassed by a bubble of breathable air and takes no ill effects from the watereven most sea creatures keep their distance. Result Avg. 2. Just stick to what I told you to do. Day 20: Sails on the Horizon A lookout cries Ship ahoy! late in the afternoon, and Captain Harrigan immediately turns the Wormwood to pursue its prey. It is not necessary for the PCs to know each other theyll have plenty of time to become acquainted during the coming weeks aboard the Wormwood. B5. Dwarf caimans are a small species of crocodilian predators that live primarily amid the fast-running streams of tropical rainforests and nearby coastal waters. The PCs may also have fun occasionally humiliating rival NPCs from a safe distance. Riptide Cove (CR 3) High cliffs surround a deep cove churning with dark seawater. Truce Ends at the Horizon: While pirates recognize the need for parley, any truce is only valid until the opposing ship is past the horizon. 10 Dead Men Tell No Tales! So far we have a storm Druid, a shark shaman and I believe a monk. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. From the neck down, Rira affected the prideful finery of a pirate queen. I've got a character for this AP since they anounced it. If the Whale is slain, however, she uses her jet ability to flee Riptide Cove for the deep waters of the sea. Metal Trunk (good lock, Disable Device DC 30, poisoned dart trap [Core Rulebook 420]): Contains a +1 animal bane dagger* (Grok thinks this is just a normal +1 dagger), a +1 short sword, a masterwork warhammer, scrolls of cure moderate wounds, mage armor, magic missile, scorching ray, and summon swarm, and a wand of bless weapon (16 charges). Even though many of these pirates are of different races, you can use the generic stat block below to represent all of these pirates for ease of play. By night he endlessly tin ings and cogs. Even the mundane treasure is interesting. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. Hes so pickled in rum now, bilgewater is all he can make. While any plunder stored there technically belongs to the captain, this is a pirate ship after all, and everything has its price. The rafter trembled, setting the suspended bodies to juddering. Though the ship has no need of crew, it sometimes offers to save drowning sailors in exchange for a number years of service. After breakfast, the crew work at their allotted jobs until dusk, when they gather on the main deck to witness punishments (the Bloody Hour), eat dinner, and receive their rum rations. They spyglassed us as we spyglassed them. An earlier self might have mourned the folly of Moonplums founders. If he wants to attempt to increase the percentage to 30% (the maximum amount the hamlet can possibly pay), he must make a DC 20 skill check. And Richard Pett REALLY thrilled me in the second AP of Rotrl. it sounds to much like the serpent skull start If the NPCs fails the Swim check by 5 or more, he loses his grip on the rope and it must be drawn back and thrown again or a new rope must be thrown. Early in the morning, Mr. Plugg calls the roll of the crew, and two of the ships sailors are discovered to be missing. Several of the NPC descriptions presented below include the contents of the NPCs lockers in area A10. DC 20: People who cross Plugg end up deadstabbed, poisoned, throttled, thrown overboard. h 6 Page 39 The PCs should be 4th level by the adventures end. Owlbear Hartshorn is invariably chained to the foremast here to keep him from causing trouble and to keep people out of the officers cabin. " Scourge has instructed the pirates to give the PCs a bit of a beating and prevent them from getting on deck in time for their shift. The ghouls lash out at anything that swims or walks across or near the bars, though the grindylows are aware of the lacedons and avoid them. But such plans take time, and Harrigan needed to solidify his own position in the hierarchy of the Free Captains before he could seize power following the Chelish invasion, all the while ensuring that no word got out of his treachery. Sandara takes every fight seriously, and once she gets started, she finishes things. The Fields (CR 3) A clearing in the jungle contains overgrown fields of some sort of corn. If a sacrificed character is returned to life, the PCs and their crew members take a 2 penalty on both skill checks and attack rolls for 1 day. As the PCs make friends, friendly NPCs can further emphasize the importance of friendships. Her old role as a master of sea monsters (many of which have seasonal hunting grounds) means that in Garundi lands her faith is remembered more at certain seasonal events. Bear in mind that without certain equipment, some characters particularly alchemists and wizardshave next to no abilities beyond their skills and feats. Unfortunately, the device didnt function properly in Ivys amateur hands, and the castaway was left hanging for days as he eventually succumbed to ghoul fever. Kroop makes an excellent NPC to plant the idea of mutiny in the PCs minds. This PC must make either a Bluff, Intimidate, or Perform check to gauge the effectiveness of her recounting or embellishing. The ship needs a minimum crew of 20, and presently has just in excess of that number (including the PCs). Before the PCs can do much more than sit up, however, several pairs of heavy footsteps enter the dark room, and the harsh light of a lantern painfully spears the PCs eyes. On your feet, ye filthy swabs! Jack was below on rat-catching duty when something big swam out of the bilge water and bit him. There is no right or wrong way to approach these characters, but some NPCs have characteristics that inf luence their thinking, which can be discovered with a DC 15 Diplomacy check to gather information or a DC 15 Sense Motive check. Story Award: Award the PCs 800 XP for successfully rescuing Sandara Quinn. Leadership often proves perilous, however, as a captain is, above all, meant to secure success for his ship and crew. Infamy tracks how many points of Infamy the crew has gained over its careerthink of this as the sum of all the outlandish stories and rumors about the PCs being told throughout the Shackles. They are well known for their vocal communications consisting of barks, grunts, and f lipper slaps, traits that cause many humanoids to remark on their intelligence and the ease with which they can be trained. The ship is tossed about on the high seas and all hands are called on deck to work, including the cooks mate. Plugg oversees the punishments for infractions on the ship, and does so with relish, but it is Master Scourge, his toadying subordinate, who actually carries out most of the disciplining and poisons the f irst mates mind against the PCs. Some tales tell of entire crews drinking themselves to death through this game, leaving ships of drunk ghosts wandering the shipping routes. A DC 10 Profession (fisherman) or Survival check provides enough fish. atmosphere of the Wormwood, Kroops spirits lighten, and he is only drunk 1 day in every four. As pirates and Rahadoumi sailors fall or are thrown into the sea, let the PCs hear their screams as theyre ripped apart by sharks. Sprint (Ex) Once per minute, a dwarf caiman may sprint, increasing its land speed to 20 feet for 1 round. Each day thereafter, a character is entitled to another Fortitude save. These bars form the cavern f loor and are wedged in place, requiring a DC 25 Strength check to remove. Rope Bash: Little more than an admonishmentand occasionally used as a sign of endearmenta rope bash is a single attack with the hefty, sealed end of a ships rope that delivers 1 point of nonlethal damage. Their success, and potentially their survival, will depend on reputations garnered from their decisions, outrages, and panache. : The PCs ship submerges and can travel underwater at its normal speed for up to 1 hour. The Wormwood Mutiny. The PCs sail back to the Shackles to attack Port Peril, invading Fort Hazard in search of Kerdak Bonefist. by Richard Pett. While some take to the seas in search of adventure or the joy of exploration, most people with that mindset gravitate to more benign deities, leaving those who lust for gold above all things as the predominant members of her f lock. In addition, a total of eight 4-pound silver ingots are attached to Sandara Quinn and the other captive pirate, each worth 20 gp. Failing by 5 or more results in three lashes. This effect deals the breath weapons damage to any creatures in the cones area, though victims can still save to take only half damage. Save for tiny air pockets above some of the larger caverns, the complex is completely submerged at high tide, so be sure to familiarize yourself with the underwater combat rules on page 432 of the Core Rulebook. Winning Infamy and Disrepute: A few things are required to gain Infamy: an audience, a deed to tell about, and a f lair for storytelling. Dodo XP 100 CR 1/4 N Small animal Init +0; Senses low-light vision; Perception +3 DEFENSE Dwarf Caiman AC 11, touch 11, flat-footed 11 (+1 size) hp 6 (1d8+2) Fort +4, Ref +2, Will 1 This lithe, green-scaled reptile looks like a miniature crocodile with a stunted muzzle. The ships nameplate on the hull reads Mans Promise, but a DC 10 Perception check notices a second nameplate beneath it. The four NPCs below are, like the PCs, recent recruits, and make natural allies (or perhaps rivals). Hurricane King Kerdak Bonefist is unconcerned, believing the Shackles to be safe, so the PCs must use diplomacy, intimidation, and any other means necessary to gather more allies and build a f leet to repel the Chelaxians. If necessary, he calls for aid from the pirates, who attack uncooperative characters with their saps. Folks still talk about the night that Kroop devoured an entire bucket of boiled eggs in the Salty Swab by the docks. A second set of stairs against the aft bulkhead lead up to the main deck (area B1). If the PCs have not already made such plans, Plugg and Scourge decide to take the PCs out of the picture anyway, and attack the PCs as soon as they return from the island. I found the Whelks boats. Another f light of stairs in the aft section next to the galley leads up to the captains quarters (area A5), but it is common knowledge among the crew that the door is trapped. OFFENSE Speed 20 ft. Melee bite +1 (1d32) Dwarf Caiman XP 135 CR 1/3 N Small animal Init +0; Senses low-light vision; Perception +0 STATISTICS Str 3, Dex 11, Con 14, Int 2, Wis 9, Cha 6 DEFENSE AC 14, touch 11, flat-footed 14 (+3 natural, +1 size) hp 6 (1d8+2) Fort +4, Ref +2, Will +0 OFFENSE Speed 10 ft., swim 30 ft Melee bite +1 (1d4) STATISTICS Str 10, Dex 11, Con 15, Int 2, Wis 11, Cha 2 Base Atk +0; CMB 1; CMD 11 Feats Sill Focus (Stealth) Skills Stealth +11 (+19 in water), Swim +8; Racial Traits +8 Stealth in water Languages none ECOLOGY Environment warm water Organization solitary, pair, or bask (312) Treasure none SPECIAL ABILITIES Hold Breath (Ex) A dwarf caiman can hold its breath for a number of rounds equal to 4 its Constitution score before it risks drowning. Still, the captain always has the option to make that last strike at any timea threat to ensure better behavior from the target. Let us heal you first. the tower, burned the books, threw the tapestries into the Ww-wwont llll sea. More than even seeking warmer waters, however, these aquatic aberrations most frequently appear near deep undersea trenches. Important rooms include a laboratory, galley, and a quartermaster's store. The Whale is an obscene, bloated monstrosity with a gaping, toothy maw, now grown more than twice as large as its mother and her followersso large, in fact, CR 3 Female grindylow druid (aquatic) 4 (Pathfinder RPG Bestiary 2 148, Pathfinder RPG Advanced Players Guide 98) NE Small aberration (aquatic) Init +2 (+4 in aquatic terrain); Senses darkvision 60 ft.; Perception +8 (+10 in aquatic terrain) DEFENSE AC 17, touch 13, flat-footed 15 (+2 Dex, +4 natural, +1 size) hp 26 (5d8+4) Fort +4, Ref +3, Will +9; +4 vs. water spells and aquatic or water subtype abilities Defensive Abilities resist oceans fury OFFENSE Speed 15 ft., swim 30 ft., jet 200 ft. Melee vindictive harpoon +7 (1d6+4/3) Ranged vindictive harpoon +7 (1d6+3/3) Special Attacks icicle (1d6+2 cold damage, 6/day), tangling tentacles Druid Spells Prepared (CL 4th; concentration +7) 2ndbarkskin, chill metal, fog cloud D 1stentangle (DC 14), hydraulic push*, longstrider, obscuring mist D, speak with animals 0 (at will)detect magic, flare (DC 13), guidance, resistance D Domain spell; Domain Water * See the Advanced Players Guide. No nation, however, has felt the sting of the pirate lords lash more than Cheliax. Kill anyone who tries to get away on one of the boats. STATISTICS Str 13, Dex 14, Con 11, Int 14, Wis 9, Cha 13 Base Atk +2; CMB +3; CMD 15 Feats Catch Off-Guard, Great Fortitude, Skill Focus (Profession [cook]) Skills Appraise +6, Bluff +7, Climb +5, Diplomacy +7, Disable Device +6, Intimidate +7, Knowledge (local) +8, Perception +3, Perform (oratory) +7, Profession (cook) +8, Profession (sailor) +5, Sense Motive +5, Sleight of Hand +8, Stealth +6, Swim +5 Languages Common, Orc, Polyglot SQ rogue talents (resiliency), trapfinding +1 Other Gear padded armor, daggers (4), frying pan (improvised club), steadfast grapple (see page 59), bottle of rum, chicken, clay mugs (2), gold earring worth 5 gp h Most people think Ambrose Fishguts Kroop gets his nickname from the stains on his apron or the contents of 52 h h h NPC Gallery Kroop is a large, some would say fat, man, weighing well over 200 pounds and standing only 5 feet tall. Higher tier impositions become available as PCs reach higher Infamy thresholds. Next to Rise of the Runelords it's been the AP I've wanted to run most. Ivy f ights until destroyed. clue as to the missing pirates whereabouts. I sped my pace to a cautious trot, cutlass at the ready. The Treasure of Far Thallai. Aspodells pose of studied disinterest melted away. The cooks mate must drink an additional rum ration, but is able to take an additional ship action during the day. The rocky cliff that towers over the island to the northwest is some 500 feet high and covered by trees in many places, particularly the more shaded northwest slopes. A version of myself stared patrons, the men and women of the Pathfinder Society, back at me from each of the pieces. Mr. Plugg! After defeating the enemy f leet, the PCs sail to Harrigans island, intent on finally defeating their old foe. We may not have him, but we can find out where he went. As the burning structures of Moonplum grew clearer through the smoke, I saw how great an overstatement it was to call the place a town. A f light of steps leads down to the middle hold (area A6). That being said this isn't for everyone. This system allows characters to track how their legend is growing over the course of the campaign, along with providing them tangible rewards for building appropriately piratical reputations. One piece of advicedo as he says. Priests do not report to anyone, though they may defer to a mentors decision if there is no compelling reason not to do so. Besmara the goddess of being a badbutt. 5 Shiver Me Timbers! As the identity and abilities of both allies and enemies depend upon the PCs actions, the resolution of this battle likely requires some planning on your part, based on who is loyal to whom. This ability functions as the spell telekinesis (CL 18th). Day 4: Something in the Bilges (CR 3) The PCs should not be assigned duty in the bilges today. With the exception of the swamp to the east (see The Swamp on page 40), the majority of the isle is covered in thick jungleconsidered dense forest with heavy undergrowth. Although the Infernus h 44 hh h h h The Wormwood Mutiny Riptide Cove Features is badly damaged, its gargoyle figurehead still glowers from the seabed and its nameplate can be found with a DC 10 Perception check. As a rule of thumb, GMs seeking to give the characters a minor reward might give them 1 point of plunder, while a major reward would be 5 points of plunder. Their unusual size and insectile appearance cause many humanoids to be wary of them, despite their relative harmlessness. Freeport Companion: Pathfinder Roleplaying Game Edition 2008, Green Ronin Publishing, LLC; Authors: Robert J. Schwalb; Adam Daigle; Brandon Hodge; John E. Ling, Jr.; and Greg A. Vaughan. In most cases, all of the information you need to run such characters is already included in their stat blocks. Grok frequently grins toothily, and uses appalling curse words, particularly when drunk. Every month for the entirety of the Skull & Shackles Adventure Path, expect a new surge of sea monsters, island denizens, and pirate legends made f lesh. Were there signs of other boats? I asked. Killing the incutilis destroys the zombie. Most priests are practical folk rather than zealots, using their magic to gain strength on the water. In the Skull & Shackles Adventure Path, characters find themselves thrust into the cutthroat lives of pirates. Once the PCs bring their h 91 h h h Next Month Raiders of the Fever Sea lurk under familiar waterways and in the distant deep. My thanks for volunteering to join my crew. Whatever course they choose, piracy should be in their blood. The wheel is 3 feet across and has 10 spokes decorated with silver inlays, its bolts carved to resemble kraken heads. It is best suited for tasks requiring the destruction or terrorizing of enemy ships or f leets, though it can easily transport dozens of people or tons of cargo anywhere in the world or even to another plane. Failing the Constitution check results in the PC being fatigued at the end of the shift. A set of steps descends sharply into the middle hold (area A6) below. If successful, the PCs notice a Rahadoumi sailor sneaking up behind Harrigan. A11. To make it interesting, however, Krine has instructed four random crew members to hurl objects at the boarding characters in an attempt to knock them off, simulating a real attack. Fortunately for that PC, the Wormwood encounters another Day 19: Risky Games in the Bilges (CR 2) The PC whom Scourge hates the most (or a random PC, if no one particularly stands out) is assigned to the bilges (area A11) to help pump them out. Plugg immediately looks for volunteers to investigate, and selects all of the PCs (including the cooks mate), telling them to get down to the bilges (area A11) and not bother coming out until whatever is down there is dead. The Price of Infamy By Tim Hitchcock Pathfinder Adventure Path #59, Levels 1112 The PCs now have an island, but theyll need to attract other pirates to their f lag to form a f leet. It could only be Adalbert Aspodell, the fourth of my murderous aides. The ogre speared his cutlass through the slaughtered man and into the live one, who then joined his comrade in death. But they leave me alone, mostly. If reduced to fewer than 20 hit points, the eel swims away, returning to its lair the next day. I had to spend a good amount of time rebuilding burnt bridges and assuring them that they were moments away from a great resolution to the module. Harrigan now thinks as little of Kroop as he does a bilge rat, but hes not yet killed the cook because drunk as he is, Kroop is still a better cook than anyone else on the Wormwood, and the captain is partial to his cooking. The Mesh (CR 3) The walls of this small cavern display strangely ribbed markings. Rest: Provided theyve drunk their rum rations, the PCs can retire to their hammocks in the lower hold (area A10) whenever they wish. She has been on board 3 days and has already made her mark by threatening to chop off the hand of anyone who messes with her with her beloved handaxe. Are there errors or omissions in this product information? The small ship is crewed by 21 shipmates (Pathfinder RPG GameMastery Guide 294), Captain Blostin (use the stats for a shopkeep on page 284 of the GameMastery Guide), and the captains tired hunting dog Duchess (use the stats for a normal dog on page 87 of the Pathfinder RPG Bestiary). With his right, he pulled loose his cutlass. They have to prove themselves before the buccaneers of the Shackles will accept them as equals, by attacking merchant ships, raiding settlements, and squabbling with other pirates. Attempting a stealthy action where there is a chance of discovery, such as visiting the quartermasters store during work, exploring a room during the day, or attempting to open a chest in a room while its occupants are sleeping: DC 15. h 25 F F SKULL & ShackleS Work: The PCs spend the day at their assigned jobs. When Disrepute is spent, the groups Disrepute score decreases by the price of the imposition, but its Infamy (and, thus, the groups Infamy threshold) remains the same. The group starts out press-ganged on to the ship. Now if I can only find a way to discourage the players from refitting the Wormwood as an airship Best answer to "How do the PCs first meet each other" ever. Each adventure in the Skull & Shackles Adventure Path will contain notes with suggestions on modifying the adventure to include firearms. Unlike many of the decorations in these caverns, the markings here are simply the result of wave action. The f irst time a PC succeeds in entertaining the crew, he or she should also receive an award of 100 XP. Allow the PCs to purchase starting equipment as normal before the campaign, but to make things easier, ask them to write down their equipment on a separate sheet from their character sheetsthen take those sheets away at the start of the adventure. If a PC attacks and hits the sailor or alerts Harrigan, the captain turns just in time and slays the sailor. What form of goods this plunder takes is determined by the GM. CR 3 Male human fighter 2/rogue 2 NE Medium humanoid (human) Init +7; Senses Perception +1 DEFENSE AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex) hp 32 (4 HD; 2d10+2d8+8) Fort +5, Ref +6, Will +3; +1 vs. fear Defensive Abilities bravery +1, evasion OFFENSE Speed 30 feet Melee whip +6 (1d3 nonlethal+2) or mwk handaxe +7 (1d6+2/3) or punching dagger +6 (1d4+2/3 plus black adder venom) Ranged shortbow +6 (1d6/3) Special Attacks sneak attack +1d6 TACTICS During Combat Scourge prefers intimidating opponents to fighting them.

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